Cruise Control
Event Structure

Total Prize money worth INR 80,000.

 

The participants registering in Cruise Control Event have to fill this google form (and send a photo of model with it) to get confirmation.

In case you don't get mail, inform at: takeoff@techkriti.org


 

The event will be conducted in three rounds . Team with maximum points in the end will be declared as winner.

ROUND 1- Power and Endurance (Day 1)

Power:

  • The Aeromodel will have to complete 2 laps between two given checkpoints 250 metres apart.
  • The participant performing the manoeuvre in minimum time will be credited with maximum points

Maximum Points - 20

Endurance :

A maximum propulsion time of 2 minutes (including take off) is given to the participant after which participants have to glide their plane to maximize its time of flight.

Maximum Points- 20

Round 2- AEROBATICS (Day2)

In this round the participant will have to perform the maneuvers that are listed below and the number of points awarded against the total will be based on the  smoothness and accuracy of the manoeuvres.

The maximum time given to each participant(i.e. for engine warm-up, takeoff, maneuvering, landing) is 20 minutes.

Points will be deducted for crossing this limit and no maneuvers performed after 30 minute time limit are given points .

Extra points will be given for completing the round before 20 minutes.

The maneuvers are as under,

MANEUVER MAXIMUM POINTS
Immelman Turn
10
Half Cuban Eight 10
Inverted Loop 10
Avalanche 10
Hammerhead (Stall turn) 10

Immelman Turn: 1/2 looping up followed by half a roll. There should be no pause between the end of the looping section and the start of the roll to erect flight.

 

Half Cuban Eight: From level flight, 5/8s loop to the inverted 45° line, 1/2 roll to erect down 45° line, pull to level flight.

Inverted Loop: Vertical loop in which plane remains inverted at start and end of the loop.

Avalanche: This is the basic loop with a roll (usually a snap roll) at the top of the loop. The roll has to be centered at the top of the loop.

 

Hammerhead:1/4 loop (pull or push) to vertical, as momentum/airspeed decreases, rudder is applied and the aircraft rotates around its yaw axis, the nose falls through the horizon and points towards the ground, a momentary pause is made to draw the vertical down line, and 1/4 loop to level flight. This figure is sometimes called a stall turn which is a misnomer because the aircraft never actually stalls.

Round 3-Accuracy (Day 3)

GO UNDER GO:

The aeromodel should pass through two vertical rods of height 3m, placed 6m apart. The aeromodel must pass at a height less than that of the rods. However, there will be no rod or rope to indicate this level (to avoid accidents). The judge will be looking at the planes from a large distance to determine whether it has passed below the height or not. Five points will be awarded for each successful pass.

SPOT LANDING:

Spot of 5m x 5m area would be marked on the runway. The plane is to touch down precisely in this area. The farther the touchdown, the lesser the gained credit.

MAXIMUM POINTS:20

RULES for Round 3:

  • A total time of 15 minutes will be given to each team. He has to perform both the parts in this time.
  • Once the participant says that he is READY for the manoeuvres to be performed , the time count will be started and ends at the moment he performs the spot landing
  • After completion of Go under Go, he shifts over to the next part Spot Landing. He has to make as many passes as possible in the given time of 15 min.
  • The participant will not be allowed to continue if the Aeromodel lands before time or in between the two parts.

 


For any queries contact us at takeoff@techkriti.org or any of the co-ordinators -

Event Coordinators:

Atul Nipane
nipane@iitk.ac.in 9889914818
Mitul Kr Sonker
mitul@iitk.ac.in
9005895856
Rahul Krishna
rahulyk@iitk.ac.in
9956818049
Abhineet Gupta abhiji@iitk.ac.in 9452961625

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